王贝贝

研究方向


   

                 全局光照体渲染,实时渲染技术,游戏开发等

教育经历

1.2012.10 - 2014.10  巴黎高科(法国),联合培养博士研究生

2.2009.09 - 2014.12  山东大学计算机学院硕博连读,博士学位

3.2005.09 - 2009.07  山东大学软件学院软件工程学士学位

科研与学术工作经历

1.2017.02 -    今     南京理工大学计算机科学与工程学院,副教授            

2.2015.11 -   2017.02  法国信息与自动化研究所(Inria),博士后

3.2014.12 -   2015.10  Studio Gobo (英国),博士后

主持或参与科研项目

1. 参与介质离线与实时绘制方法研究. 2017.07-2020.06,江苏省基础研究计划(自然科学基金),主持

2. Disney Infinity 3 (Disney 游戏).2014.08 -2015.08,参与

       

3. 真实感动漫渲染系统研究与应用(国家863计划). 2012.01 -2015.12,参与

         

发表论文


·Beibei Wang, Nicolas Holzschuch. Point-Based Rendering for Participating Media with Refractive Boundaries.TVCG 2018, To Appear.SCI. (CCF A类期刊)            

·Xiang Xu, Beibei Wang(共同一作), Lu Wang, Xu Yanning, Tamy Boubekeur. Vectorized Point based Global Illumination on Intel MIC Architecture.Vol.70,2018.pp.206-213 Computer & Graphics.SCI. (CCF C类期刊)            

·Beibei Wang, Nicolas Holzschuch.Precomputed Multiple Scattering for Light Simulation in Participating Medium.Siggraph 2017 Talk, Jul 2017, Los Angeles, United States.            

·Huw Bowles, Daniel Zimmermann, Gioacchino Noris,Beibei Wang.Crest: Novel Ocean Rendering Techniques in an Open Source Framework.Siggraph 2017 Advances in Real-Time Rendering in Games, Jul 2017, Los angeles, United States.            

·Beibei Wang, Jean-Dominique Gascuel, Nicolas Holzschuch, Point-Based Light Transport for Participating Media with Refractive Boundaries.EGSR 2016.(CCF B类会议)            

·Beibei Wang, How Bowles.A Robust and Flexible Real-Time Sparkle Effect. EGSR 2016. (CCF B类会议)

·Beibei Wang, Xiangxu Meng, Tamy Boubekeur.Wavelet Point-Based Global Illumination. ComputerGraphics Forum vol.34.4(2015),pp.143-154(EGSR 2015) 2015.06.SCI.(CCF B类期刊)

·Beibei Wang, Jing Huang, Bert Buchholz, Xiangxu Meng and Tamy Boubekeur. Factorized Point-Based Global Illumination. Computer Graphics Forum, vol.32.4(2013), pp.117-123 (EGSR 2013) 2013.06.SCI.(CCF B类期刊)

·How Bowles,Beibei Wang.Sparkly but not too sparkly! Anti-aliasing a procedural sparkle effect. Siggraph 2015 Advances in Real-time Course,2015.08

获得学术奖励


·ACM 济南优秀博士论文奖

地址:山东省济南市舜华路1500号  山东大学软件园校区

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